Dishonored 2
After playing as Empress Emily Kaldwin during the prologue of Dishonored 2, players can decide to play either as Kaldwin or as Corvo Attano (the protagonist from the previous game). Players can choose whether to play stealthily or not, and can finish the game without killing. Dishonored 2 introduces non-lethal combat moves, and features the "chaos" system used in the first game. The amount of chaos accrued affects the dialogue used by Emily and Corvo, as well as the general world itself. Insects called "bloodflies" make nests in corpses, leading to an increase in bloodflies the more people are killed and encouraging the player to hide bodies from them.
As in the first game the player has access to supernatural powers, but the upgrading system has been changed to a skill tree with multiple paths and more possible upgrades. For example, a power may have a lethal or non-lethal upgrade. Corvo retains many of the powers available in the first game, though his progress in them is "reset". Emily will have a different set of powers, including "Far Reach" which allows the player to travel without physical movement, similar to Corvo's "Blink" power from the original game, and "Shadow Walk" which turns her into a shadowy cloud that can move swiftly and change tangibility at will. The player may also reject the powers the Outsider offers, and thus for either character go through the game without them.
Each level in the game is intended to have a unique "theme", in either "fiction or mechanic". In one level, the player is confronted with two factions each with their own assassination target, and may use the level's reocurring dust storms for cover. In another, time distortion is introduced as the player traverses an abandoned mansion in ruins. The player is given a device that lets them glimpse into the past, where guards roam, and at-will shift into it.
The developers have confirmed that the game will be more challenging than its predecessor, for example by the player being seen by guards if they peer from behind a wall for too long.
Game Trailer :
Game test Graphics :

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