Tera Online Europe ( Video-Game ) World



From the ferocious Amani to the mild-tempered Baraka, TERA has seven playable races, each with its own unique lore and background. You can find the information on each race below.

Aman


Honorable Warriors with Savage Instincts

Descendants of dragons, the mighty Amani are fearless, efficient warriors. They value freedom and trust above all else, having endured a history of slavery and war. Abandoned by their god and enslaved by giants, they regained independence with the help of the Castanics, their god Lok, and the goddess Kaia.
Being the most warlike amongst the federation races, the Amani are known for their prowess both in combat and as weaponsmiths. Their capital, Kaiator, a giant fortress fraught with foundries and ever-practicing recruits, lies on the front of the Valkyon Federation’s war with the Argon menace.

Racial Traits:

  • No Stranger to Pain – Decreases damage received by 10% when your HP is below 30%
  • Blood of Dragons – Increases resistance to damage-over-time effects by 10
  • Prospector – Increases ore gathering speed
The clang of steel against steel assaults your ears as you enter the giant fortress of Kaiator. Most would call the stronghold with its ever-burning flames a living hell, but to the battle-forged Amani, this place is not only their home, but also their crucible.
Situated on the front lines of the Argon war, Kaiator is the spearhead of the Valkyon Federation’s army, which constantly wages war against the Argon threat from the north. Players will find themselves both captivated and terrified by the might of the Iron Bastion of the North.

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Baraka



Guardians of Knowledge and Protectors of the Ancient Heritage

Created by the god Tithus, the Baraka are a calm and peaceful clan despite their intimidating size. Known to favor the pursuit of knowledge, the ancient giants are scholars and philosophers, applying their wisdom to all aspects of existence, including politics, magic, and warfare.
After losing their homeland during the obliteration of the giants, the Baraka took it upon themselves to record and preserve the world’s history and the common heritage of all races. They established libraries, academies, and schools, indirectly furthering the cause of the federation across all fields.

Racial Traits:

  • Indefatigable – Your Stamina does not fall below 20%
  • Gather No Moss – Increases resistance to immobility by 10
  • Time-Lost Techniques – Increases crafting speed for magic weapons by 10%

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High Elf


Proud and Powerful Keepers of Tradition

The High Elves emerged from an ancient, declining Elven civilization, abandoning their ancestors’ lands, traditions, and gods. After building their capital, Allemantheia, thus establishing themselves in Shara, the High Elves began massive military campaigns against the Nagas and other races. The many resulting conflicts ceased only after the Elves were confronted with the might of the Valkyon Federation, to which they now belong.
Although some hostility and distrust still remains, the High Elves are striving to overcome their xenophobia and become an important part of the Valkyon Federation.

Racial Traits:

  • Coalescence – Increases gathering speed for essence
  • Resilience of Mind – Restores your MP continuously after you’re resurrected
  • Core Infusion – Replenishes 100% of your MP through the power of the Core
Towering structures and sophisticated architecture are key features of the Elven city, a testament to their particular taste and standard of beauty. Allemantheia is renowned for its large library, a symbol of knowledge, as well as the “Core”, which is the main source of power for the High Elves.


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Castanic




Independent Warriors, Adept Merchants and Skilled Artisans

The Castanic clan are proud and independent warriors, adept merchants, and skilled artisans. Having won their freedom from Zuras, the necromantic Deva goddess, they fled Arun and made their way to Shara, where they prospered under the patronage of the demon god, Lok. However, after he was tricked into killing Balder, the diminutive folk had to return to Arun to begin anew, facing invasions and striving to gain power and glory for the clan.
Though seen as short-tempered and opportunistic, known to draw blood first and ask questions later, they value loyalty, making them valuable, if somewhat impulsive, allies.

Racial Traits:

  • Weaponforger – Increases crafting speed for metallic weapons by 10%
  • Dirty Fighting – Increases critical hit rate by 1% when you attack the target from behind
  • Light Landing – Decreases falling damage by 50%
What started out as a small refuge for the wandering Castanics is now one of the biggest and liveliest cities in Arun. Castanica, the capital tucked away in a jungle valley, reflects the nature and manner of its inhabitants perfectly.
Shrouded in a dark mist, the streets are illuminated by the crimson glow of advertising signs. An arcane sculpture of Callida, the city’s founder and savior, towers over the city. Ever since the Castanics have joined the Valkyon Federation, Castanica has been home to all manner of black market trading and intelligence networks, as well as an important business hub for brave entrepreneurs.

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Human


Exemplars of Vitality and Aspiration

As the creators of the Valkyon Federation, Humans are respected for having achieved so much without the help of their creator, Gidd, who cursed them to wander about without a homeland.
After millennia of roaming, the Humans must now use their valor, tenacity, and indomitable spirit to stabilize a world torn by war. Despite having settled down, the Humans are still nomads at heart: open to other cultures and philosophies, proactive, and restless at times – after all, there is still so much to explore!

Racial Traits:

  • Nomadic Crafter – Increases crafting speed for light armor by 10%
  • Resilience of Body – Heals you continuously after you’re resurrected
  • Indomitable Spirit – When your HP is below 30%, you take less damage from other players
  • Deft Footwork – Your chances of being knocked down or immobilized by another player decrease drastically for 3 minutes
Velik’s refuge from the Divine War appealed to the nomadic humans longing for a peaceful homeland. Within a century, a city grew around Velik’s palace, and eventually the goddess created the famous wheel, which provides the city with magical energy to this day. After a period of turmoil and racism, the Half-Elf, Gillian, raised the city to its current status as a multicultural democratic metropolis.
Velika is not only the world’s most important hub for travel and trade, but also the capital of the Valkyon Federation. The city is teeming with citizens, merchants, travelers, and recruits. But the symptoms of war are also present in Arun’s largest city. With the Falconcrest Guards deployed to the front lines and the implementation of strict rations, discontent and crime are rising in the dark alleys of the City of Wheels.


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Popori




Nature is eternal. The Poporis are nature.

The Poporis are perhaps the most diverse race of all. Comprised of the various animal species awoken to sentience by the Elins, their looks set them apart from the other races. They share an ever-cheerful and inquisitive spirit with the Elins, as well as a love of nature and a strong desire to protect it.
The Poporis are surprisingly powerful warriors and adept mages. Opponents often underestimate their strength – usually with dire consequences. The Argons are one of their sworn adversaries, although the Poporis give no quarter to anyone invading their lands, regardless of race or previous allegiances.

Racial Traits:

  • Soothing Presence – Monsters do not initiate combat, but your movement speed is decreased by 40% for 1 minute; effect immediately disappears if you use a skill or item, or if you enter combat
  • Horizon Run – Your speed outside of combat increases by 20 for 3 minutes
  • Botanist – Increases plant gathering speed
  • Friendly Current – Your swimming speed is faster than that of other races
The capital city of the Poporis and the Elins has a rich, magical aura. The trees are always in bloom, creating a beautiful, enchanted setting. In a perfect blend of nature and architecture, skyward constructions merge with the flora to create impressive, awe-inspiring structures.


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Elin


Nature’s Foremost Protectors

Created by the goddess Elinu to protect all living beings, the Elins live in harmony with nature. They are lively and curious – and when necessary also tenacious. Their childlike appearance is a reflection of Elinu's desire for beauty and tranquility.
But appearances can be deceptive, and the Elins should not be underestimated. They are wise beyond their apparent years, and together with the Poporis they protect and preserve the natural world – using any means they deem necessary. Once angered, the Elins transform into skilled and merciless fighters.

Racial Traits:

  • Soothing Presence – Monsters do not initiate combat, but your movement speed is decreased by 40% for 1 minute; effect disappears as soon as you use a skill or item, or if you enter combat
  • Horizon Run – Your speed outside of combat increases by 20 for 3 minutes
  • Botanist – Increases plant gathering speed
  • Friendly Current – Your swimming speed is faster than that of other races

Reapers, the Dark Elins

Pora Elinu, capital city of the Elins and Poporis, has a rich and magical aura. The trees are always in bloom, creating a beautiful, enchanted setting. Yet a brutal attack on this homeland kindled the fearsome wrath of some Elins: These 'Reapers' swore revenge for the terrible crimes. With two razor-sharp scythes attached to long chains, the dark Elins effortlessly decimate the ranks of their adversaries.

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